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WWISE 101 CERTIFICATION TEST | 65
QUESTIONS WITH 100% CORRECT
ANSWERS | UPDATED & VERIFIED
Question :In the SoundBank layout, what happens when the
Generate button is clicked?
Correct answer:a. SoundBanks for all selected platforms and
languages will be generated
- Assuming at least one SoundBank and language are
- Assuming at least one SoundBank and language are
selected, any referenced audio files will converted and placed in a folder used by the game.
selected, software code used to carry out your sound design at run-time is generated
Question :Which of the following objects can receive a game
call directly from the game engine? Sound SFX, Event, Action, Work Unit
Correct answer:Event
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Question :Which of the following are not objects in Wwise?
Sound SFX, Event, Game Call
Correct answer:Game Call
Question :How can you open the Wwise help menu?
Correct answer:a. Click the Help menu and choose Wwise
Help.
- Click on the question mark in the title bar of any view.
- Press the F1 key.
Question :Which of the following views feature the pin icon?
Transport View, Event Viewer, Property Editor, Event Editor
Correct answer:Transport View
Question :What does the "Add Folders..." butto in Audio File
Importer Do?
Correct answer:a. It allows you to import all audio files within
a chosen folder, with the option of automatically creating a parent object.
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- It allows you to import all audio files within a chosen folder
as individual Sound SFX objects.
Question :Which of the following allow you to apply various
types of settings that you intend to use often or on multiple objects as you build your project
Correct answer:ShareSets
Question :How can you create a new Session?
Correct answer:a. In the Project Explorer's Sessions tab, select
a Work Unit for a Soundcaster, Mixing or Control Surface Session and create a new session by clicking the appropriate object in the icon menu.
- From an existing session view, click the selector button and
choose New
Question :What can be controlled from a Soundcaster
Session? 5 examples
Correct answer:a. Sound SFX Playback
- RTPC Values
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- Switch Settings
- State Settings
- Event Playback
Question :What does profiling do?
Correct answer:a. It allows you to monitor the details of sound
engine performance during gameplay.
- It allows you to record a log of information coming from
- Allows you to evaluate the information that is being sent
the Wwise sound engine as the game is played in real-time.
from the game to the Wwise sound engine.
Question :What codecs can Wwise convert wav files to? 3
Examples
Correct answer:a. ADPCM
- AAC
- Ogg Vorbis